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An aspiring games developer, I am a 2010, MEng (Masters of Engineering) degree graduate of the University of Hull, England, where I studyied Computer Science with Games Development receiving a 1st Class Hons. During my time at university I gained much knowledge in the design, creation and workflow of software development and the games industry as a whole, with my degree focused around C++ and graphics programming. I am always looking to improve myself, be it programming games or playing them. I also enjoy 3D modelling in my spare time although this is an entirely self taught skill.
After graduating I started work at Ideaworks3D, working with the SDK team to develop the cross platform mobile games engine known as the Airplay SDK (rebranded Marmalade), and my role has given me excellent experience in commercial development. I have worked directly on the SDK adding to a product that is used en masse by the public today as well as working directly with high profile clients (such as Flurry and Gree (OpenFeint)) to port their codebases over to the cross platform C++ engine for use on multiple platforms and devices.
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